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It's the Japanese interactive equivalent of a supernatural Mills & Boons or Harlequin romance novel or the books currently written by the likes of Patricia Briggs, Kim Harrison and Charlaine Harris, with the vampire just being the cream on top. The appeal of the series, from what I could tell, Is that the player gets to choose from six different pretty, emo samurai men with floppy hair to have a romance with.
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HAKUOKI has been a huge success in Japan, not only branching out from the PC to the Playstation 2, PSP and Nintendo DS with spinoffs and quasi-sequels but also a popular anime series and manga. For a writer, that might be a kind of dream come true: getting to have all the cakes instead of just one.
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Visual novels interest me in the way they let the writer pursue all the alternate paths for a story that might normally have to be rejected when writing a single linear story that isn't interactive, like a novel, movie or comic. In HAKUOKI, you play as the heroine and choose which handsome Shinsengumi samurai to pursue romantically on top of the A-plot, which is the samurai-vs-vampires story, and each choice leads to a different outcome and ending. In the case of Type-Moon's FATE/STAY NIGHT, a choice you make at the end of the first act could lead to two completely different storylines opening up for the game, UNLIMITED BLADE WORKS and HEAVEN'S FEEL. Your choices can lead to completely different paths the storyline can take. You're reading an illustrated story and you click through dialogue and action choices move the story forward. Visual novels may be called games, but they're really interactive graphic novels. HAKUOKI takes place in late 19th Century Japan where the heroine is a plucky young thing who straps on a sword and poses as a man to go to Kyoto to search for her missing physician father, only to discover a conspiracy against the Shogunate involving vampires and the supernatural, and comes under the protection of the Shinsegumi samurai, who are also searching for her father. Otome games are about romancing the male leads until they kiss and cuddle with the heroine. Eroge games involving making the right choices to romance the female characters until they have sex with the hero. Otome games do not feature explicit sex scenes, usually placing more emphasis on relationships and romance. Unlike most visual novels, it is not in the Eroge genre, which is aimed at male audiences and features graphic sex (albeit censored by mosaics blurring out the naughty bits), but the Otome genre, which is aimed at the female market. HAKUOKI: DEMON OF THE FLEETING BLOSSOM is a visual novel that began life on the PC and has since been ported to the Playstation 2 and now the PSP.